Friday, November 23, 2012

References


Mishra, P., & Koehler, M.J. (2006). Technological Pedagogical Content Knowledge: A framework for teacher’s knowledge. Teachers College Record, 108(6), 1017-1054.

NSW Department of Education (2003). Quality Teaching in NSW public schools: A classroom practice guide. (3rd ed.) Sydney: Professional Learning and Leadership Development Directorate.

Prensky, M. (2001). The games generations: How learners have changed. In Digital Game-Based Learning. (pp. 1-26). McGraw Hill.

Reeves, T. C., Herrington, J., & Oliver, R. (2002). Authentic activities and online learning. In A. Goody, J. Herrington, & M. Northcote (Eds.), Proceedings of the 2002 Annual International Conferences of the Higher Education Research and Development Society of Australasia (HERDSA), Perth, Australia.

The New London Group. (1996). A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review, 66(1), 60.

Thomas, J. W., (2000). A Review of Research on Project-Based Learning. Retrieved from: http://www.autodesk.com/foundation

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